PopID
Computer Vision Engineer | Python, Java, Android Studio, Kotlin
June 2023 - August 2024
Deployed biometric recognition into a Kotlin Android app, enhanced drive-thru liveness detection software to boost facial matching by 57%, and developed backend APIs to integrate biometric payment systems with Android POS systems.
SLEDDVR
VR Game Developer | C#, Unity, Unity Gaming Services
January 2023 - Present
Solo-developed and launched a VR game featuring custom movement mechanics and procedural terrain generation, managed backend services with Unity Gaming Services for efficient server interactions, and created 3D models and marketing assets, resulting in over 950 downloads in the first month.
Solo-developed physics based sledding game built with Unity for Meta Quest platform.
Android app using ML Kit for real-time body pose estimations, achieving up to 60 fps on high-end devices.
VR game where players use Force powers and lightsabers to defeat droids, showcasing VR development and 3D UI.
Open-source VR program for collaborative 3D mesh editing, including online file transfers through AWS.
2D simulation using reinforcement learning to optimize rocket flight paths through generations of training.
Full-stack web app for tracking food nutrition, utilizing MERN stack with a user-friendly interface.
Feel free to reach out to discuss potential projects or collaboration opportunities.
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