2D simulation using reinforcement learning to optimize rocket flight paths through generations of training.
Since early 2018, I've been interested in game programming, beginning with Unity-based projects. My early work includes Evolutionary Rockets, a 2D simulation that facilitated my introduction to machine learning, particularly reinforcement learning. This project features 40 rockets learning to navigate towards a target in an obstacle-filled environment, optimizing their path over successive generations.
You can try out the simulation through the webGL build provided on this website; just click the controller icon below to start.
View on GitHub Play Game